Esports programs at schools face a universal challenge: the sport requires expensive equipment (PCs, peripherals, monitors, headsets), ongoing software subscriptions, and tournament entry fees β but often receives minimal dedicated budget from athletic or activity departments.
A well-run merch store doesn't solve every funding problem, but it can meaningfully offset these costs while building community and program identity simultaneously. Here's how to do it right.
The Fundraising Math
Let's start with realistic numbers. A high school esports program with 200 supporters in their network (students, parents, alumni, local fans) can realistically expect 5β10% to purchase merch in a given year. That's 10β20 buyers.
If the average order is $50 (one hoodie or two smaller items) and your margin is 40%, each order nets $20. That's $200β$400 from a small, passive store with no active promotion.
Programs that actively promote drops, run limited-edition releases, and tap into booster club networks see significantly higher numbers. A program with a 500-person network doing one big seasonal drop can realistically generate $1,500β$3,000 per drop.
What to Sell
Not all products fundraise equally. Based on what performs at school programs on NE Network:
- Hoodies β highest revenue per unit, best for seasonal drops (back to school, winter)
- T-shirts β high volume, good for events and tournaments where you want something affordable for everyone
- Hats β strong impulse buy, especially structured snapbacks with embroidered logos
- Spirit bundles β packaging a t-shirt + sticker pack + keychain as a supporter bundle at a fixed price simplifies the buying decision
Avoid products that are too niche or too expensive to be accessible. Your goal is broad participation across your supporter network.
The Drop Model vs. Always-On Store
There are two approaches to running a school merch store:
Always-on store: Products are always available. Low friction, generates passive revenue, but rarely creates urgency to buy.
Drop model: Limited runs, available for a fixed window (2β4 weeks). Creates urgency, generates buzz, allows you to batch production efficiently. Works best when combined with active promotion through school announcements, social media, and the program's Discord.
For most programs, a hybrid approach works best: maintain a small always-on catalog of 2β3 core products, and run 1β2 seasonal drops per year with exclusive designs.
Engaging the Booster Club
If your school has an esports booster club (or you're building one), the merch store is a natural integration point. Booster club members can:
- Purchase in bulk for game-day giveaways
- Promote store links through parent communication channels
- Organize group orders for families attending tournaments
- Run a merch table at school events and sporting events
The booster club multiplies reach significantly. A parent posting a buy link to the school's parent Facebook group or group chat reaches an audience the team itself might not have direct access to.
Setting Up Your School Store
NE Network school members can activate a custom storefront through their dashboard at no additional cost. The store is print-on-demand β no inventory, no upfront orders, no risk. Every sale generates margin that's tracked in your dashboard.
Your school gets a dedicated page in the NE Network store directory and the URL is shareable directly to your community.
Ready to start fundraising? Contact the NE Network team to get your school's store set up, or review membership plans that include store access.
